Jesse

Jesse is one of the last users of Albasira, along with being one of the protagonists of the Cains and Golden Empire arcs.

Appearance
Jesse is a man of above-average height and a muscular build. At his back, he has dark, neck-length brown hair. He has an uneven, trimmed down beard, with a large mustache and a goatee. He wears mostly light-colored clothes with a dark undershirt and a red, wide-brimmed hat from which hang two long, thin, loose straps; and a loose, sleeveless top or a type of poncho, hanging below his waist in a rectangle of the fabric of mid-thigh length. His clothing resembles that of a cowboy from a Western but is distinctly different at the same time.

Personality
Jesse is a considerably mellowed out individual, having lost much of his aggression and laziness from his younger years. His penchant for befriending people is still present, notably with the appearance of his new friend Abdallah, and his tendency to approach the locals first and communicate with them, overall being the one to deal business with them.

Abilities and Equipment
As a member of the Tarot and a user of Albasira, Jesse is an exceptionally powerful human. Like all users of Albasira, he possesses the power to channel his energy into his attacks, also being able to purge the darkness from people.

He possesses tremendous strength and speed, being able to land a successful surprise attack on Coyote, the great swordsman, which slammed the latter into the ground with enough force to create a large shockwave though he wasn't able to wound the Arcanis. He also has great endurance and durability as he recovered in little time when Grimmlow used Jaguerjez to pierce through his abdomen and continue to fight effectively against both of the Arcanis.

He is also capable of shooting energy balls from his palms.

Abilities

 * Flowing Palm Strike: Jesse channels his Albasira, focusing it into one strike, creating a large shockwave.
 * Thunderous Overdrive: Jesse manifests every drop of Albasira into one action, blasting all of it into one target, purging every fiber of evil in their body.
 * The Fool: Jesse's Tarot, he conjures what appears to be a spectral jester from his left hand. The Fool's magical power is called Texture Change.

Tarot
Jesse's tarot is The Fool, symbolizing what seems to be his dumb luck and poor memory.

Weapons

 * Pistol: Jesse wields a 12 caliber revolver, of which he seems to have constructed himself. He channels his Albasira into his shots.